July 18, 2018

4 Industries AR is Shaking Up

Augmented reality is much more than Pokémon Go and cool tattoo apps. It’s changing the way we do business and making work smarter. In 10 to 15 years, AR will transform nearly every industry. Everyone will rock AR glasses. Cellphones will become obsolete. But a few industries are leading the charge, including logistics, healthcare, automotive and sports.       #1 Logistics Major companies such as General Electric are already reaping the benefits of AR. In 2017, GE attributed a 46% performance increase in warehousing and logistics to the use of smart glasses. DHL rolled out a global AR program in 2016…

Global Game Jam Winners: ‘Transmissions’ Well Received

Judging at the 2018 Global Game Jam at University of Advancing Technology

Last weekend, the Global Game Jam (GGJ) took place around the world with UAT listed as the home base for Arizona. UAT students, alumni and local game developers attended the Phoenix Global Game Jam revving out 48-hours of game development and judges said they were impressed! The theme for the 2018 Global Game Jam was “Transmission,” sparking lots of ideas of how to create a game around this. From UAT’s Game Jam location, 29 games were submitted to the website with 17 playable games on display for judging on Sunday evening in the UAT Commons. “We saw completed games developed…

VR Snowball Fight Created by Game Alumni Monster Vault Entertainment

Chill Out VR Snowball Fight for Arizona Tech Council mixer- created by Monster Vault Entertainment

UAT Game Studios students and alumni from Monster Vault Entertainment Studio will demo a VR snowball fight game called Chill Out, at Arizona Tech Council’s Tech the Hall’s After5 Tech Mixer. Chill Out is a multiplayer virtual reality game for the Oculus Rift and HTC Vive developed by Monster Vault Entertainment. Up to 6 players can engage in a free-form snowball fight set in a snowy Holiday themed arena. Chill Out is unprecedented, as it makes use of Google’s cloud computing platform SpatialOS. This game is the first persistent virtual reality title using this technology. Monster Vault Entertainment’s focus on…

Game Studies Team Provides VR Support for USA TODAY’s Project “The Wall”

The Wall Border VR Project with USA TODAY

Five UAT Game Studios students worked on a project called, “The Wall: Unknown Stories, Unintended Consequences,” under the leadership of USA TODAY NETWORK and The Arizona Republic. After 15 weeks of research and development, “The Wall,” launched on Sept. 20. “The Wall” is a in-depth project that provides a visual representation of President Donald Trump’s mission to build a wall on the U.S.-Mexico border. UAT Game Studios Program Champion Derric Clark selected students for the development team and created a special topics class called SPT 323: The Wall. Acting as a supportive team, students created virtual reality (VR) worlds modeling…

Virtual Reality for Business E-commerce

Virtual Reality for business ecommerce- Game Studies Professor Derric Clark

When you think of VR what comes to mind? Video games, most likely. Did you know that Virtual Reality studies can open up new careers that students may have never known existed? Businesses can use virtual reality technology to engage customers in areas like shopping for a dream home, deciding on a vacation experience or a tour of a new restaurant pre-construction. UAT Game Studios Program Champion Derric Clark has seen the development of VR unfold since the early 90s in his time at UAT. Below Professor Clark shares his thoughts on VR’s place in business e-commerce. The core to…

Bust’a Worm: From Game Jam to Steam Greenlight

Bust'a Worm created in UAT Game Studios

With the popularity of virtual reality devices, such as Oculus Rift and HTC Vive, it’s no surprise that UAT Game Studios students are developing games for both platforms in the UAT Game Studio. Development team Tiny Vision Entertainment created their newest VR game called Bust’a Worm for the HTC Vive in a 48-hour Game Jam held at UAT last year. Bust’a Worm is a Virtual Reality game played on the HTC Vive where the player can use voice commands to change up their weapon involving spikes, fire, or ice at intimidating alien worms on the attack. Because this game was…

UPDATE: UAT Student Competed in Unspoken VR Game Tournament

Oculus The Unspoken VR Tournament

Alumni Jesse Rogers, who studied Game Design at UAT, had the chance to compete in the final stage of Oculus’s The Unspoken VR Tournament for Oculus Rift Touch last month in New York City. Because Jesse made it to the Top 8, he won airfare and a hotel stay in New York City so he could participate in the finals. See our previous blog on how Jesse earned a spot in the Top 8! So how did the tournament go? Jesse checked into the hotel and took a ride to the Microsoft Store on Fifth Avenue. At the studio, he met…

Game Professors Present VR at Science With A Twist at Arizona Science Center

Science with a Twist featuring UAT Virtual Reality and Animation at IMAX

The Arizona Science Center is blowing up the night for a special adult-only event featuring a twist on science demos and experiments, a high energy DJ, specialty drinks and a presentation on “Animation and Virtual Reality” by UAT Game Studios Professors Jorge Portillo and Ben Reichert, who just returned from a week at E3, the Electronics Entertainment Expo in California. UAT’s VR slide show presentation, which will be held in the IMAX Theater, will include information about UAT degrees in Game Design, Game Programming, Art and Animation and Virtual Reality. Professor Portillo, who specializes in game art, will touch on…

Game Design Student Ranked Top 8 in VR Tournament – Finals This Weekend!

The Unspoken VR

Game Programming student and avid gamer Jesse Rogers put his skills to the test in The Unspoken VR game tournament against other local gamers taking first in the local and regional competitions. These consecutive wins secured Jesse a spot in the Top 8 to complete in the Finals this weekend in New York City. The Unspoken VR, played on Oculus Rift, is holding a nationwide tournament hosted by Insomniac games, Microsoft and Oculus. The game is a 1v1 magic throwing player vs player game and the winner takes the best of three rounds. Jesse had never played this game before, but…

Southwest Video Game Showcase Winners

Southwest Video Game Showcase at Phoenix Comicon

UAT Game studios students and alumni featured indie games for four days at Phoenix Comicon at the 4th annual Southwest Video Games Showcase (SWVGS), presented by Game CoLab. “Game CoLab proudly presented its 4th annual video games showcase, highlighting awesome games from Arizona and beyond.” -UAT Professor Ben Reichert The Southwest Video Games Showcase was an opportunity for the public to meet the game developers, play their games, and sit in on industry panels, vote on awards and more. SWVGS was held May 25-28, 2017 at the Phoenix Convention Center during Phoenix Comicon in the Hall of Heroes, among celebrities and other…