September 19, 2017

Virtual Reality for Business E-commerce

Virtual Reality for business ecommerce- Game Studies Professor Derric Clark

When you think of VR what comes to mind? Video games, most likely. Did you know that Virtual Reality studies can open up new careers that students may have never known existed? Businesses can use virtual reality technology to engage customers in areas like shopping for a dream home, deciding on a vacation experience or a tour of a new restaurant pre-construction. UAT Game Studios Program Champion Derric Clark has seen the development of VR unfold since the early 90s in his time at UAT. Below Professor Clark shares his thoughts on VR’s place in business e-commerce. The core to…

On Set in 360!

Alex Beaver’s Student Innovation Project transports viewers behind the scenes and into the middle of the action for the filming of UAT Digital Video’s upcoming military survival film “Instinct.” Written and directed by Killian Davies, “Instinct” tells the story of a Marine helicopter pilot downed in the hostile territory of Yemen, and chronicles her harrowing journey to safe extraction by her fellow Marines. “Instinct” filmed in a variety of amazing Arizona locations, including Pima Air and Space Museum which was kind enough to let the UAT students use their helo simulator for crucial scenes. If you’ve ever wondered what’s it’s…

Give Students Technology and They Will Innovate

VR demo with Tempe's Mayor Mark Mitchell

Put technology in the hands of UAT students Kenny Vorseth and Ryan McDonald and watch their ideas unfold as they create new ways to use tech devices. Last year, the two-student team developed a cost-effective Head Mounted Display for Virtual Reality, using a 3d printer and materials at UAT. The goal of the project was to create an innovation but also to build a device that actually worked. The long term goal is to decrease the cost by using lower resolution screen. This project wowed professors so much that Kenny and Ryan were asked to show off their innovation at…

Students Innovate Foot Mount for HTC Vive

HTC Vive Foot Mount

VR begins to evolve at UAT! UAT students from all different majors put their heads together to create a new adaption for the HTC Vive handheld controller. Currently the HTC Vive VR headset allows the player to use motion-tracked, hand controllers to interact in fully immersive environments. The controllers offer the ability for the user to pick up objects, communicate and explore different levels within the game. The more these students familiarized themselves with the HTC Vive, it sparked a neat idea. Because many of them played on the UAT soccer team, they were interested in finding a way to…

Bust’a Worm: From Game Jam to Steam Greenlight

Bust'a Worm created in UAT Game Studios

With the popularity of virtual reality devices, such as Oculus Rift and HTC Vive, it’s no surprise that UAT Game Studios students are developing games for both platforms in the UAT Game Studio. Development team Tiny Vision Entertainment created their newest VR game called Bust’a Worm for the HTC Vive in a 48-hour Game Jam held at UAT last year. Bust’a Worm is a Virtual Reality game played on the HTC Vive where the player can use voice commands to change up their weapon involving spikes, fire, or ice at intimidating alien worms on the attack. Because this game was…

UPDATE: UAT Student Competed in Unspoken VR Game Tournament

Oculus The Unspoken VR Tournament

Alumni Jesse Rogers, who studied Game Design at UAT, had the chance to compete in the final stage of Oculus’s The Unspoken VR Tournament for Oculus Rift Touch last month in New York City. Because Jesse made it to the Top 8, he won airfare and a hotel stay in New York City so he could participate in the finals. See our previous blog on how Jesse earned a spot in the Top 8! So how did the tournament go? Jesse checked into the hotel and took a ride to the Microsoft Store on Fifth Avenue. At the studio, he met…

Game Professors Present VR at Science With A Twist at Arizona Science Center

Science with a Twist featuring UAT Virtual Reality and Animation at IMAX

The Arizona Science Center is blowing up the night for a special adult-only event featuring a twist on science demos and experiments, a high energy DJ, specialty drinks and a presentation on “Animation and Virtual Reality” by UAT Game Studios Professors Jorge Portillo and Ben Reichert, who just returned from a week at E3, the Electronics Entertainment Expo in California. UAT’s VR slide show presentation, which will be held in the IMAX Theater, will include information about UAT degrees in Game Design, Game Programming, Art and Animation and Virtual Reality. Professor Portillo, who specializes in game art, will touch on…

Game Design Student Ranked Top 8 in VR Tournament – Finals This Weekend!

The Unspoken VR

Game Programming student and avid gamer Jesse Rogers put his skills to the test in The Unspoken VR game tournament against other local gamers taking first in the local and regional competitions. These consecutive wins secured Jesse a spot in the Top 8 to complete in the Finals this weekend in New York City. The Unspoken VR, played on Oculus Rift, is holding a nationwide tournament hosted by Insomniac games, Microsoft and Oculus. The game is a 1v1 magic throwing player vs player game and the winner takes the best of three rounds. Jesse had never played this game before, but…

Southwest Video Game Showcase Winners

Southwest Video Game Showcase at Phoenix Comicon

UAT Game studios students and alumni featured indie games for four days at Phoenix Comicon at the 4th annual Southwest Video Games Showcase (SWVGS), presented by Game CoLab. “Game CoLab proudly presented its 4th annual video games showcase, highlighting awesome games from Arizona and beyond.” -UAT Professor Ben Reichert The Southwest Video Games Showcase was an opportunity for the public to meet the game developers, play their games, and sit in on industry panels, vote on awards and more. SWVGS was held May 25-28, 2017 at the Phoenix Convention Center during Phoenix Comicon in the Hall of Heroes, among celebrities and other…

Can VR Help Reduce Stress Levels in College Students?

Virtual Reality Degree at University of Advancing Technology

Can Virtual Reality (VR) help to reduce stress levels in college students? Let’s find out. High school student Kristy Taing, who attends BASIS Chandler, is conducting her senior research project at UAT to study anxiety levels in college students. In working with UAT Game Studios Program Champion Derric Clark and game design students, Kristy has created a study that measures a students stress level before and after playing a short, relaxing VR game on the HTC Vive for a period of five minutes. In order to measure the stress levels of students, Kristy used a Likert scale and blood pressure…