August 15, 2018

  • From Game Dev Student to Game Developer

    We recently invited UAT alumnus and ArenaNet 3D Environment/Prop Artist William Tate to share his career story with our game development students.   We complied Will’s top career advice for game artists and developers below: Set realistic expectations “Look at the front page of ArtStation. Is your work of the same quality? This is who your competition is,” Will said. He added that comparing your work to your peers is important but pointed out that college is a microcosm. He made clear that the real competition is “professional artists like me and some kid in China who has been making…

  • Making Mobile Apps for Medical Students

    Garrett Reuscher gets a kick out of surprising dental hygienists when he refers to his teeth by their number. Garrett has picked up a lot of medical terminology since he started working as an educational applications developer at a Western University of Health Sciences university, where he develops games and simulations to train medical students. Garrett primarily works with Unity, a tool he learned while earning two bachelor’s degrees in game programming and advancing computer science at the University of Advancing Technology. He works with a team to make apps and games for a variety of platforms, including WebGL, mobile…

  • Demand for Robotics Engineers Is Growing, and It Pays Well

    In the depths of the Antarctic Ocean, robotic scientists deployed autonomous robots where no human has gone before with the goals of uncovering the speed of ice loss, obtaining samples of “salinity and temperature, oxygen and some optical properties of the water, [and predicting] future sea level rise,” according to CNN. The field of robotics stretches far beyond the lair of the Emperor Penguin. Roboticists utilize emerging technologies such as artificial intelligence and machine learning to create smart robots that provide companionship to the elderly, help with search and rescue, crawl into small spaces, fix airplane engines, cook your food, entertain…

  • Wearing Many Game Development Hats

    When Austin Shamp started playing and making video games, he never imagined his passion for game development would lead him to the world of professional bull riding. As the Head of Operations for 8 to Glory, the official game of the Professional Bull Riders (PBR), Austin oversees marketing, monetization, post-launch maintenance and all communications with PBR. “Essentially, I am a producer. Three Gates is a relatively small studio, so I wear many hats,” Austin said. Austin earned his bachelor’s degree in game design and master’s degree in game production in management at the University of Advancing Technology, where he worked…

  • How does Blockchain Impact Privacy?

    Blockchain believers hail the distributed ledger technology as a transformative means to enhance trust and transparency. But how does it impact privacy? Cyber Security Expert and UAT Adjunct Professor Damian Chung empowers his students to develop blockchain solutions for real-world problems. Despite his enthusiasm for blockchain technology, he still preaches caution: “Companies looking to implement blockchain solutions will have to consider how much anonymity and privacy is required so that the proper architecture is designed. The more restrictive the environment, the lower the user adoption rate. Naturally, a permissioned blockchain would have less nodes but contain better privacy. Even in…

Chill Out VR Snowball Fight for Arizona Tech Council mixer- created by Monster Vault Entertainment

VR Snowball Fight Created by Game Alumni Monster Vault Entertainment

Dec 14, 2017

UAT Game Studios students and alumni from Monster Vault Entertainment Studio will demo a VR snowball fight game called Chill Out, at Arizona Tech Council’s Tech the Hall’s After5 Tech Mixer. Chill Out is a multiplayer virtual reality game for the Oculus Rift and HTC Vive developed by Monster Vault Entertainment. Up to 6 players can engage in a free-form snowball fight set in a snowy Holiday themed arena. Chill Out is unprecedented, as it makes use of Google’s cloud computing platform SpatialOS. This game is the first persistent virtual reality title using this technology. Monster Vault Entertainment’s focus on…

Augmented Reality

Augmented Reality – What You See Is… Amazing!

Dec 6, 2017

Blog post written by: UAT Computer Science Professor Jill Coddington We started with Virtual Reality (VR), primarily for games but we have come so far since then. There are very definite differences between VR and Augmented Reality (AR). VR creates its own world that the user can interact with. AR uses the real world and adds to it, still allowing the user to interact. Today Augmented Reality (AR) is the live augmentation (directly or indirectly) of what you see and possibly what you hear. In other words, as you walk down the street, what you see beyond what is there…

Instinct Short Film

“Instinct” Military Survival Film Wins Two Awards

Dec 5, 2017

UAT Digital Video alumni Killian Davies is excited to share updates on his short film, Instinct, a military survival film shot this year. Since Killian graduated from UAT in May 2017, his film has been busy! He entered Instinct in a couple of film festivals and has been recognized twice for its awesome content. The film won “Drama Student Short” at the Hollywood International Moving Pictures Film Festival. In addition, Instinct also just won “Best Drama” at the Los Angeles Film Awards. “I am very proud of the Instinct team for already winning two separate awards: “Drama Student Short” at HIMPFF, and “Best Drama” at the…

Playtest at ELine Media

UAT Game Students Playtest Game for Local Developer E-Line Media

Dec 4, 2017

On Friday, Game Professors Hue Henry and Jorge Portillo took 10 UAT students to E-Line Media to playtest one of their up-and-coming titles. E-Line Media is a local game developer that creates “Games for Change.” They are best known for their titles “Never Alone,” “Gamestar Mechanic” and “MINECRAFTEDU.” Students were able to experience the game testing world by interacting with multiple phases of the game, applying feedback verbally and through surveys. “It was great to see UAT build a relationship with such and impactful developer that is making games for the greater good of the community,” Professor Portillo said. Link…

Importance of Professional Networking

Nov 30, 2017

By: Dr. Mark S. Smith, Business Technology Program Champion We spend most of our lives gaining knowledge and learning from our experiences. Our wisdom gained is essential for performing a wealth of duties or tasks for various job roles and even entrepreneurship. These skills and abilities are priceless and have been forged by making mistakes, getting educated and experiencing life. We spend so much time preparing and tooling ourselves for what life may bring hoping for a career that will give us fulfillment and financial security. Having hope is great as it is a positive reinforcement but there is something…

EcoDefense, An Art & Animation Student’s Game Concept to Inspire Greener Living

Nov 28, 2017

By: Brenda Najera, UAT Game Art & Animation Student My goal here at UAT is to create a game that will branch out past gamers and reach a broader audience and show everyone how meaningful a game can be while also giving them a thought provoking message that would then hopefully inspire something great in them. I hope to achieve this goal with the project I am currently working on now. The game project called EcoDefense. The game puts you in the perspective of the main character, a small Martian girl that lives on a planet much like ours. One…

Lunarsea by Live in the Game Studios, UAT Game Design alumni

Indie Alumni Game Studio Live in the Game Releases New Game “Lunarsea”

Nov 21, 2017

Live in the Game, an alumni indie game studio, is especially excited about the recent release of their first published title “Lunarsea©,” which began development at the Global Game Jam in January 2017. Lunarsea© is a mobile/PC game aiding Cthulhu on his quest to steal the moon; Wry Reveries™, a point-and-click adventure game following the famous Edgar Allan Poe in a fictional series; and Model Weapons Expert™, where you follow a PTSD ex-soldier in a PC and VR world that is coming later in development. See a highlight here from RealOtakuGamer.com. Cthulhu is on the run after stealing the moon!…