October 17, 2017

Art and Technology in Sync

UAT students coach ballet dancers with Ballet Arizona on motion capture techniques as they film their graceful, fluid dance moves. (Killian Davies, Jackson Dwyer, Ethan Price, Kenna Draxton, Josh Milano, Joel Albiter, Khirey Sumerall, and Amber Lewis) At this technology University, digital video and game design students gain experience in tracking and capturing live human motion, and applying those motions to digitally created characters and/or models. Often described as the Juilliard of technology, UAT recognizes the correlation between the art of dance and the art of technology. By offering a half-tuition scholarship to current Ballet Arizona dancers, we are opening…

See Through Walls With Wi-Fi Devices

Superman See Through Walls with Wifi Devices

Cutting edge technology now gives Superman some competition. Scientists at MIT’s Computer Science and Artificial Intelligence Lab have developed a device that uses WiFi signals to effectively see through walls and other obstacles, with the ability to identify which persons are standing behind it. This new technology coined RF Capture, is enhanced version of previous methods of capturing movements across a house – technology used by mothers to see their baby’s breathing and firefighters to determine if there are survivors in a burning building. How does RF Capture work?  RF-Capture works by transmitting wireless signals that, upon hitting a person standing behind a wall,…

Q&A with Mocap Alumni Erik Link

Erik Link working on Call of Duty Black Ops 3

This year we are excited to welcome alumni Erik Link, a freelance motion capture specialist and animator, back to UAT for a presentation at Tech Forum. We decided to get him warmed up with a Q&A sesh about how he got into motion capture and why networking is so important in the competitive world of game development. Learn more about Erik in his bio and read our Q&A with him below! Erik’s bio: Erik began learning motion capture animation in 2008 through THQ as a mocap intern and kept focusing his craft of mocap animation on various indie films and games through the years. Erik’s…