February 21, 2018

Global Game Jam Winners: ‘Transmissions’ Well Received

Judging at the 2018 Global Game Jam at University of Advancing Technology

Last weekend, the Global Game Jam (GGJ) took place around the world with UAT listed as the home base for Arizona. UAT students, alumni and local game developers attended the Phoenix Global Game Jam revving out 48-hours of game development and judges said they were impressed! The theme for the 2018 Global Game Jam was “Transmission,” sparking lots of ideas of how to create a game around this. From UAT’s Game Jam location, 29 games were submitted to the website with 17 playable games on display for judging on Sunday evening in the UAT Commons. “We saw completed games developed…

VR Snowball Fight Created by Game Alumni Monster Vault Entertainment

Chill Out VR Snowball Fight for Arizona Tech Council mixer- created by Monster Vault Entertainment

UAT Game Studios students and alumni from Monster Vault Entertainment Studio will demo a VR snowball fight game called Chill Out, at Arizona Tech Council’s Tech the Hall’s After5 Tech Mixer. Chill Out is a multiplayer virtual reality game for the Oculus Rift and HTC Vive developed by Monster Vault Entertainment. Up to 6 players can engage in a free-form snowball fight set in a snowy Holiday themed arena. Chill Out is unprecedented, as it makes use of Google’s cloud computing platform SpatialOS. This game is the first persistent virtual reality title using this technology. Monster Vault Entertainment’s focus on…

Game Studies Team Provides VR Support for USA TODAY’s Project “The Wall”

The Wall Border VR Project with USA TODAY

Five UAT Game Studios students worked on a project called, “The Wall: Unknown Stories, Unintended Consequences,” under the leadership of USA TODAY NETWORK and The Arizona Republic. After 15 weeks of research and development, “The Wall,” launched on Sept. 20. “The Wall” is a in-depth project that provides a visual representation of President Donald Trump’s mission to build a wall on the U.S.-Mexico border. UAT Game Studios Program Champion Derric Clark selected students for the development team and created a special topics class called SPT 323: The Wall. Acting as a supportive team, students created virtual reality (VR) worlds modeling…

Virtual Reality for Business E-commerce

Virtual Reality for business ecommerce- Game Studies Professor Derric Clark

When you think of VR what comes to mind? Video games, most likely. Did you know that Virtual Reality studies can open up new careers that students may have never known existed? Businesses can use virtual reality technology to engage customers in areas like shopping for a dream home, deciding on a vacation experience or a tour of a new restaurant pre-construction. UAT Game Studios Program Champion Derric Clark has seen the development of VR unfold since the early 90s in his time at UAT. Below Professor Clark shares his thoughts on VR’s place in business e-commerce. The core to…

Students Innovate Foot Mount for HTC Vive

HTC Vive Foot Mount

VR begins to evolve at UAT! UAT students from all different majors put their heads together to create a new adaption for the HTC Vive handheld controller. Currently the HTC Vive VR headset allows the player to use motion-tracked, hand controllers to interact in fully immersive environments. The controllers offer the ability for the user to pick up objects, communicate and explore different levels within the game. The more these students familiarized themselves with the HTC Vive, it sparked a neat idea. Because many of them played on the UAT soccer team, they were interested in finding a way to…

Bust’a Worm: From Game Jam to Steam Greenlight

Bust'a Worm created in UAT Game Studios

With the popularity of virtual reality devices, such as Oculus Rift and HTC Vive, it’s no surprise that UAT Game Studios students are developing games for both platforms in the UAT Game Studio. Development team Tiny Vision Entertainment created their newest VR game called Bust’a Worm for the HTC Vive in a 48-hour Game Jam held at UAT last year. Bust’a Worm is a Virtual Reality game played on the HTC Vive where the player can use voice commands to change up their weapon involving spikes, fire, or ice at intimidating alien worms on the attack. Because this game was…

UPDATE: UAT Student Competed in Unspoken VR Game Tournament

Oculus The Unspoken VR Tournament

Alumni Jesse Rogers, who studied Game Design at UAT, had the chance to compete in the final stage of Oculus’s The Unspoken VR Tournament for Oculus Rift Touch last month in New York City. Because Jesse made it to the Top 8, he won airfare and a hotel stay in New York City so he could participate in the finals. See our previous blog on how Jesse earned a spot in the Top 8! So how did the tournament go? Jesse checked into the hotel and took a ride to the Microsoft Store on Fifth Avenue. At the studio, he met…

Game Design Student Ranked Top 8 in VR Tournament – Finals This Weekend!

The Unspoken VR

Game Programming student and avid gamer Jesse Rogers put his skills to the test in The Unspoken VR game tournament against other local gamers taking first in the local and regional competitions. These consecutive wins secured Jesse a spot in the Top 8 to complete in the Finals this weekend in New York City. The Unspoken VR, played on Oculus Rift, is holding a nationwide tournament hosted by Insomniac games, Microsoft and Oculus. The game is a 1v1 magic throwing player vs player game and the winner takes the best of three rounds. Jesse had never played this game before, but…

Can VR Help Reduce Stress Levels in College Students?

Virtual Reality Degree at University of Advancing Technology

Can Virtual Reality (VR) help to reduce stress levels in college students? Let’s find out. High school student Kristy Taing, who attends BASIS Chandler, is conducting her senior research project at UAT to study anxiety levels in college students. In working with UAT Game Studios Program Champion Derric Clark and game design students, Kristy has created a study that measures a students stress level before and after playing a short, relaxing VR game on the HTC Vive for a period of five minutes. In order to measure the stress levels of students, Kristy used a Likert scale and blood pressure…

Virtual Reality Gains Traction in Mainstream Industries

Virtual Reality Degree at UAT

Virtual Reality (VR) has been around for decades, but in the last year VR has been making a name for itself as a rising career in today’s world. What is VR? Virtual Reality is a computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment, such as a helmet with a screen inside or gloves fitted with sensors. Some examples of Virtual Reality devices include Oculus Rift and HTC Vive, both of which can be demonstrated in the New Technologies Lab on UAT’s…