October 23, 2017

Game Design Degree

UAT Alumni Use Intel RealSense Technology

Intel RealSense

A group of nine game developers consisting of UAT alumni and faculty participated in Intel’s Real Sense Hacker Lab on Thursday, June 25, in Tempe. This was the first time these developers had seen or learned about Intel RealSense, which is new hardware equipped with special cameras that Intel is now installing in laptops and tablets. During the hands-on demo, the developers learned about the different cameras’ functions like infrared, stereo, as well as gesture tracking, and hand and face movements. After the demo and a break for lunch, a 4-hour jam session began where each developer worked on a…

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The Great War PC Game Commemorates WW1

The Great War

How are video games made? That’s what Nick Reed wondered as a child. “I loved playing video games and wanted to know how they were made. So after serving six years in the Navy, I decided it was time to spread my creative wings and do something I really enjoy,” Nick said. After searching for the perfect school, Nick enrolled at UAT to study Game Design in January 2013. With financial backing from a GI Bill, he knew it was time to get to work on making his dream into a career. “I like the environment here – it’s small…

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Terrasect Mobile

Terrasect Mobile

“I’m tired of hearing that UAT students aren’t doing anything here. It’s not true.”  “I’m tired of hearing that UAT students aren’t doing anything here. It’s not true,” said John Wisniewski, 27, a senior in the Game Programming curriculum, who keeps himself busy by following his dream to create video games. About a year ago, John and co-owner Jeff Rosenberg, 24, started Terrasect Mobile, LLC and added a core team of skilled programmers, designers and artists to the mix. The Terrasect team also includes the following UAT students: designer Donald Schepis, 20, artist Molly Cuddihy, 20, designer Nick Reed, 27, UAT…

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Intel Game Camp

Intel Game Camp

Intel Game Camp is currently going on now! If you are interested in video game design or making mobile games, stop by Room 208 on the UAT campus to learn from three Intel gaming professionals. Game Jam runs from 9 a.m. – 5 p.m. until Friday, May 22. Intel engineers Brad Hill and Rakshith Krishnappa, along with Chris Moody and other mentors, are excited to show you great techniques for video game design, Javascript, prototyping, web games, and mobile with XDK. Game Jams or Game Camps are the perfect place for students to brainstorm ideas for creating a new game…

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UAT Alumnus Releases “Sketchcross” Game on PlayStation

Sketchcross

  Do you love video games? UAT Alumnus Kendal Cormany, 24, definitely loves to play video games, but he also loves to create them, as well! Kendal earned a Bachelor of Science in Game Programming from the University of Advancing Technology in 2012. After graduation, Kendal was contracted to design mobile games, but he desired the creativity and freedom of starting his own business, which today is known as Spiky Fish Games. Kendal heard of an opportunity through friends at UAT about Game CoLab, an incubator who supports video game companies. In May 2014, he applied for the Community Development Block…

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Remembering Ralph Baer, Father of Video Games

Ralph Baer

Photo from NPR. Technology and technology related fields move fast. Things change, hardware gets faster, software gets updated, engines get new releases, and games gain the potential to continue to grow because of it. Gaming is a field defined by what is next, potential, and where things are going. The video game industry is comparatively new on the entertainment scene (although many would argue “gaming” has been around since the dawn of man) and being new there have not been a lot of moments where we have lost industry icons. This weekend the game industry lost one of these icons and I believe…

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UAT Alumni Launch Jetstreame Studios

crush-hour-jetstreame-still1

Alumni Godric Johnson, James Richards and Davion Hellstrom have started a game studio called Jetstreame Studios that’s focused on mobile games for Android and iOS. The team have launched three Kickstarter campaigns for three separate games in development for mobile platforms. Use the links below to check out their Kickstarter campaigns and contribute if you can! Dragon Drop Train Hopper Crush Hour You can also find Jetstreame on Facebook. Link to this post!Related PostsSouthwest Video Game Showcase Winners Custom Whiskered Away Xbox Controllers Made By Local Startup Happy Skies, A Cultural Game For Kids UAT Game Jam Workshop Whiskered Away…

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Students Mario Castaneda and Ty Taylor Win PAX 10 Award

UAT student Mario Castaneda, along with development partner Ty Taylor, have won a place in the PAX 10 indie awards for their game The Bridge. With graphics inspired by M. C. Escher, and strategy that pays homage to Isaac Newton, The Bridge is a 2D logic game that lets players explore seemingly impossible architectures. The PAX 10 winners are selected by a group of 50 industry experts each year. The Bridge recently won the Indie Game Challenge Award for Achievement in Art Direction and Achievement in Gameplay, as well as other awards. View the other PAX 10 winners at prime.paxsite.com/pax10…

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2012 ComicCon Reflection on the Masses (Masses of Fun That Is!)

Phoenix Comicon

Another year, another Phoenix ComicCon. ComicCon 2012 was another banner event for both the area and for UAT’s presence at the event. Wil Wheaton commented in the The Next Generation panel that Phoenix ComicCon was one of the best run conferences around and I have to concur. Over 32,000 people played, gamed, screened, dressed up and otherwise had great fun at the event. For UAT, the Digital Video students films screened as a part of the Con film festival. Students attended in droves enjoying the panels and events like StoryTime with Wil Wheaton. The UAT autonomous robotics class project Murphy,…

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‘Art of Video Games’ Exhibition Coming to Phoenix Art Museum

HALO 2

The Smithsonian American Art Museum tallied all the votes for the best art in video games, starting from the early 1970’s through the 5th era (today). The Smithsonian project let participants vote for 80 games various categories, divided by era, game type and platform. The voting took place last year from February 14 through April 17, 2011, and the compiled artwork is now being displayed from March 16 through September 30, 2012. “The Art of Video Games” will travel to at least 10 cities in the United States, and will be on display at the Phoenix Art Museum from June 16, 2013—September…

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