October 23, 2017

Game Design Degree

Real Life: I’m a Rooster Teeth (RTX) Guardian – A Game Student’s Perspective

Rooster Teeth Guardians

Game Design student Tyler Ann Cook made it her mission to return to Rooster Teeth (RTX) as a Guardian volunteer in 2016 and with her foot in the door from volunteering the previous year, she was ecstatic to learn she was accepted once again! Upon her return to UAT, we wanted to find out more about the event and her role as a Guardian. Learn about Tyler Ann’s experience in the Q&A below: Q. Can you tell us more about Rooster Teeth and your role as a volunteer? A. The motto of Rooster Teeth is “where gaming meets the internet” and allows for…

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Pokémon GO Invades UAT

PokemonGO invades UAT

Pokémon GO was released a week ago and already local businesses are reporting profit gains, social media is creating hilariously relatable memes and news outlets are reporting on the unique situations ordinary citizens – turned “Pokémon hunters” have encountered. The game’s popularity shot to the top of the App store in a matter of hours. It’s no longer a question of who is playing Pokémon GO, but who’s not playing Pokémon GO. Here at UAT, we’re no different. In fact, we have three Poké Stops on campus and usually one stop has a lure, or a lure module, which causes more Pokémon…

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Summer Greenlight Celebration for Game Students

Greenlight Celebration

You’re invited to the 2016 Summer Greenlight Celebration, an event for University of Advancing Technology (UAT) to acknowledge the amazing work of its UAT Game Studios students by offering them the opportunity to demonstrate the games they’ve been working on for the last semester to fellow students and to the public. The UAT Game Studios is a multidisciplinary collaboration of students across undergraduate and graduate degrees and on-ground and online programs consisting of mostly game design and game programming students, as well as art and animation majors to form well-rounded game development or game dev teams. What: 2016 Summer Greenlight Celebration…

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UAT Students Playtest Alumni Game at VR Release Party

UnderEarth by CrackerJame Games, UAT Game Studios alumni

CrackerJack Games LLC paid a visit to alma matter University of Advancing Technology to hold the first public demo of UnderEarth at an Alumni Video Game Release Party on May 19, 2016. UnderEarth is an immersive, first-person puzzle game available to play on both PC and Oculus Rift, slated to launch sales on Steam in June. The UnderEarth team flew in to Arizona from different states for the essential opportunity to gain real-time reactions and feedback from the active gaming community, what better place to find such a devoted pool of game enthusiasts, but at UAT! Game synopsis: Following Valvorta…

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Phoenix Comicon Panels: Project Oddity Team Lead Harlan Whitfield To Discuss Experimental Art & Game Design

Oddity the Game

UAT students are ready for Phoenix Comicon starting tomorrow at the Phoenix Convention Center! The Arizona Video Games Showcase joined Phoenix Comicon last year giving UAT indie game companies a chance to showcase their completed games to the public. This year, UAT Game Studios Team Leads stepped it up by pitching Phoenix Comicon as panelists; for which they were selected to speak about “Team Leads Perspective on Game Development.” Team Lead for Project: Oddity, Harlan Whitfield who graduated in Spring 2015 with a degree in Game Art and Animation has a great deal of knowledge in 2D Art and Animation. He plans…

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Crimson Nights Team Lead Kenny Ryan to Speak About Teamwork on Phoenix Comicon Panel

Crimson Nights Game at UAT Game Studios

The Arizona Video Games Showcase joined Phoenix Comicon last year giving UAT indie game companies a chance to showcase their completed games to the public. This year, UAT Game Studios Team Leads stepped it up by pitching Phoenix Comicon as panelists; for which they were selected to speak about “Team Leads Perspective on Game Development.” Team Lead for Crimson Nights, Kenny Ryan who majors in Game Design has a great deal of knowledge in team collaboration and gameplay design. He plans to mainly discuss entering the game industry and working with others during the Comicon Panel. Let’s find out where…

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Phoenix Comicon Panel: JT Trimmer To Speak About Developing Two Games Simultaneously

UAT Game Studios Team Lead Justin JT Trimmer

With only days until the beginning of Phoenix Comicon, the excitement of UAT students is rising to a crescendo. Part of the enthusiasm is for a panel being presented by some of the UAT Game Studio project team leads. In this panel the leads will discuss “Team Leads Perspective on Game Development.” Team lead for The Cortez Family Justin “JT” Trimmer, also worked on the project The Deadliest War. JT, who majors in game programming, has a great deal of knowledge in Unity development, game scripting with C#, and creative writing. He plans to mainly to discuss what is was…

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Live in the Game LLC’s Ben Pope to Speak on Comicon Panel with UAT Game Studios Team Leads

Mirrored Game Team Lead to Speak at Phoenix Comicon with UAT Game Studios

Who’s ready for Phoenix Comicon? Just two more days until the fun begins at Phoenix Convention Center. The Arizona Video Games Showcase joined the Con last year giving UAT indie game companies a chance to showcase their completed games to the public. This year, UAT Game Studios Team Leads stepped it up by pitching Phoenix Comicon as panelists; for which they were selected to speak about “Team Leads Perspective on Game Development.” Team Lead for Mirrored: The Reflective Resolution, Benjamin Pope who studied Game Design and Game Art & Animation has a great deal of knowledge in Game Design/Production, Psychology…

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The Couch Game Team Lead To Speak On Phoenix Comicon Panel

The Couch Game

The countdown has begun – 10 days until Phoenix Comicon takes over the city and UAT students in all disciplines – especially game students can’t wait! Once again, Phoenix Comicon will be held at the Phoenix Convention Center, happening the weekend of June 2–5. The Arizona Video Games Showcase joined the Con last year giving UAT indie game companies a chance to showcase their completed games to the public. This year, UAT Game Studios Team Leads stepped it up by pitching Phoenix Comicon as panelists; for which they were selected to speak about “Team Leads Perspective on Game Development.” Team…

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Game Leads To Speak On Phoenix Comicon Panel – Team: The Deadliest War

Phoenix Comicon is less than three weeks away and UAT students can hardly wait for a weekend all about comic books, super heroes, movies, video games and science fiction! With the addition of the Arizona Video Games Showcase last year where UAT indie game companies showed off completed games, this year attendees will also get to hear the UAT Game Studios team leads speak on a panel for which they wrote and pitched themselves. This spring eight UAT Game Studios students pitched the topic of “Team Leads Perspective on Game Development,” to the Phoenix Comicon Logistics Coordinator for Gaming, Jamaica…

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