September 23, 2017

Game Design Degree

Summer Greenlight Celebration for Game Students

Greenlight Celebration

You’re invited to the 2016 Summer Greenlight Celebration, an event for University of Advancing Technology (UAT) to acknowledge the amazing work of its UAT Game Studios students by offering them the opportunity to demonstrate the games they’ve been working on for the last semester to fellow students and to the public. The UAT Game Studios is a multidisciplinary collaboration of students across undergraduate and graduate degrees and on-ground and online programs consisting of mostly game design and game programming students, as well as art and animation majors to form well-rounded game development or game dev teams. What: 2016 Summer Greenlight Celebration…

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UAT Students Playtest Alumni Game at VR Release Party

UnderEarth by CrackerJame Games, UAT Game Studios alumni

CrackerJack Games LLC paid a visit to alma matter University of Advancing Technology to hold the first public demo of UnderEarth at an Alumni Video Game Release Party on May 19, 2016. UnderEarth is an immersive, first-person puzzle game available to play on both PC and Oculus Rift, slated to launch sales on Steam in June. The UnderEarth team flew in to Arizona from different states for the essential opportunity to gain real-time reactions and feedback from the active gaming community, what better place to find such a devoted pool of game enthusiasts, but at UAT! Game synopsis: Following Valvorta…

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Phoenix Comicon Panels: Project Oddity Team Lead Harlan Whitfield To Discuss Experimental Art & Game Design

Oddity the Game

UAT students are ready for Phoenix Comicon starting tomorrow at the Phoenix Convention Center! The Arizona Video Games Showcase joined Phoenix Comicon last year giving UAT indie game companies a chance to showcase their completed games to the public. This year, UAT Game Studios Team Leads stepped it up by pitching Phoenix Comicon as panelists; for which they were selected to speak about “Team Leads Perspective on Game Development.” Team Lead for Project: Oddity, Harlan Whitfield who graduated in Spring 2015 with a degree in Game Art and Animation has a great deal of knowledge in 2D Art and Animation. He plans…

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Crimson Nights Team Lead Kenny Ryan to Speak About Teamwork on Phoenix Comicon Panel

Crimson Nights Game at UAT Game Studios

The Arizona Video Games Showcase joined Phoenix Comicon last year giving UAT indie game companies a chance to showcase their completed games to the public. This year, UAT Game Studios Team Leads stepped it up by pitching Phoenix Comicon as panelists; for which they were selected to speak about “Team Leads Perspective on Game Development.” Team Lead for Crimson Nights, Kenny Ryan who majors in Game Design has a great deal of knowledge in team collaboration and gameplay design. He plans to mainly discuss entering the game industry and working with others during the Comicon Panel. Let’s find out where…

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Phoenix Comicon Panel: JT Trimmer To Speak About Developing Two Games Simultaneously

UAT Game Studios Team Lead Justin JT Trimmer

With only days until the beginning of Phoenix Comicon, the excitement of UAT students is rising to a crescendo. Part of the enthusiasm is for a panel being presented by some of the UAT Game Studio project team leads. In this panel the leads will discuss “Team Leads Perspective on Game Development.” Team lead for The Cortez Family Justin “JT” Trimmer, also worked on the project The Deadliest War. JT, who majors in game programming, has a great deal of knowledge in Unity development, game scripting with C#, and creative writing. He plans to mainly to discuss what is was…

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Live in the Game LLC’s Ben Pope to Speak on Comicon Panel with UAT Game Studios Team Leads

Mirrored Game Team Lead to Speak at Phoenix Comicon with UAT Game Studios

Who’s ready for Phoenix Comicon? Just two more days until the fun begins at Phoenix Convention Center. The Arizona Video Games Showcase joined the Con last year giving UAT indie game companies a chance to showcase their completed games to the public. This year, UAT Game Studios Team Leads stepped it up by pitching Phoenix Comicon as panelists; for which they were selected to speak about “Team Leads Perspective on Game Development.” Team Lead for Mirrored: The Reflective Resolution, Benjamin Pope who studied Game Design and Game Art & Animation has a great deal of knowledge in Game Design/Production, Psychology…

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The Couch Game Team Lead To Speak On Phoenix Comicon Panel

The Couch Game

The countdown has begun – 10 days until Phoenix Comicon takes over the city and UAT students in all disciplines – especially game students can’t wait! Once again, Phoenix Comicon will be held at the Phoenix Convention Center, happening the weekend of June 2–5. The Arizona Video Games Showcase joined the Con last year giving UAT indie game companies a chance to showcase their completed games to the public. This year, UAT Game Studios Team Leads stepped it up by pitching Phoenix Comicon as panelists; for which they were selected to speak about “Team Leads Perspective on Game Development.” Team…

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Game Leads To Speak On Phoenix Comicon Panel – Team: The Deadliest War

Phoenix Comicon is less than three weeks away and UAT students can hardly wait for a weekend all about comic books, super heroes, movies, video games and science fiction! With the addition of the Arizona Video Games Showcase last year where UAT indie game companies showed off completed games, this year attendees will also get to hear the UAT Game Studios team leads speak on a panel for which they wrote and pitched themselves. This spring eight UAT Game Studios students pitched the topic of “Team Leads Perspective on Game Development,” to the Phoenix Comicon Logistics Coordinator for Gaming, Jamaica…

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Live in the Game Jam

live in the game jam

Benjamin Pope, UAT Game Design Alumni and owner of Live in the Game, LLC, is in the process of organizing the company’s first solo Game Jam scheduled for the weekend of April 15-17, 2016, at University of Advancing Technology. Some of you may be wondering, “what is a Game Jam?” Some of you may be wondering, “what is a Game Jam?” A Game Jam is a gathering of game developers for the purpose of planning, designing and creating one or more games within a short span of time, usually ranging between 24 and 72 hours. Game developers are generally made up of programmers, game designers, artists…

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Game Art Student, Ashley Casarrubias, Awarded Scholarship to GDC

Game Developers Conference - GDC

Game Art and Animation student Ashley Casarrubias was determined to go to the Game Developers Conference (GDC) this year, as it’s the world’s largest industry event for those in game development. He’s heard about the hype over the years and wanted to make the trip himself for the first time. There’s so much for a game student to see, do and learn at GDC! It’s the Disneyland of game development with new products and game demos on display, news on upcoming game releases, industry trends and panels from top sources in the industry, and a presence from all of the AAA…

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