November 18, 2017

A Look Back at DV’s “Fallout”

8 years ago today on October 24th, 2009, we began production on our first all-greenscreen film, “Fallout” (not related to the videogame series but nonetheless set in a post-apocalyptic future). It was the start of a new direction for the Digital Video Program, one that placed greater emphasis on visual effects filmmaking and on creating a professional production experience for students that would span the last few semesters of their academic career at the University. “Fallout” was an experiment. It could have ended in utter failure but we all still would have learned a ton from it. It would end…

Cyberpunk Casanova

Cyberpunk Casanova video game

After a long journey, UAT Game Design alumni Godric Johnson is excited to announce that a game demo that he’s been working on for some time called Cyberpunk Casanova is available for download! Cyberpunk Casanova is a dystopian visual novel that incorporates the goal of creating a visual novel with a western approach. To achieve this and maintain balance with what fans like about the genre, the team decided to contrast the “grimdark” setting with bright and vibrant artwork. The game devs also made a decision to raise the danger level. Choices you make in game will not only influence how…

UAT Game Studios Host Summer Greenlight Celebration

Greenlight Celebration

Do you love video games? Our Game Studios students not only love to play games, but also spend a lot of time making them, too. Come see what UAT Game Studios has been up to this semester at the 2017 Summer Greenlight Celebration, an event for UAT to acknowledge the fantastic work of its students. Greenlight is a celebration of games, where students demonstrate the games they’ve been working on for the last semester to fellow students and to the public. The Greenlight Celebration takes place on Aug. 18, from 5-7 p.m. in the UAT Theater and Commons area. The UAT Game…

UAT Game Jam Workshop

UAT Workshop Game Jam

UAT Game Studios Professor Matt Marquit assigned Game Art and Animation student Terrence Miller, the awesome task of hosting a game jam. As an artist, Terrence made it his own with the secret theme of “trigger words and safe spaces” to allow students to unleash their creativity and develop some pretty interesting indie games. Over the weekend, seven teams participated making a total of six games. Students Jesse Rogers, Kenny Ryan, Tyler Feddler and John Wiener served as judges with their experience participating in game jams, it was time to take a turn in the judges seat. Professors Mark Smith…

UAT Workshop Game Jam

UAT Workshop Game Jam

Game developers – old and new, are invited to join the UAT Workshop Game Jam slated to kickoff the weekend of March 17-19, hosted at University of Advancing Technology (UAT). This game jam, piggybacking off iconic Game Developers Conference (GDC) and past jam Phoenix Global Game Jam gives game developers a chance to create a new game concept or continue developing an existing build. Game art and animation student Terrence Miller and Game Design Professor Matt Marquit are working together plan this event for the Game Design Workshop 2 class. Game Jam organizer Terrence Miller said, “This is a great…

Game Job Fair

Calling all game studies students! The 2017 Spring UAT Game Studios development teams are looking to add new members! Are you an artist, game programmer, game designer, or marketeer? Power up at the Game Job Fair in the Theater on January 13, at 10:30 a.m. to join a team! The 2017 Spring Games in development are the following games: Morpheus (New) Reign and Rebellion (New – Game Industry Veterans) KalqueLord (Returning) Conseclicker (Returning) Students in the UAT Game Studios class are trained in a real-world environment where they interact directly with game designers, game programmers, artists and marketing gurus to create a…

Greenlight Celebration

UAT Greenlight Celebration

You’re invited to the 2016 Fall Greenlight Celebration, an event for University of Advancing Technology (UAT) to acknowledge the fantastic work of its UAT Game Studios students. The Greenlight Celebration offers them the opportunity to demonstrate the games they’ve been working on for the last semester to fellow students and to the public. The UAT Game Studios is a multidisciplinary collaboration of students across undergraduate and graduate degrees and on-ground and online programs consisting of mostly game design and game programming students, as well as art and animation majors to form well-rounded game development or game dev teams.  What: 2016 Fall Greenlight Celebration Where: UAT…

Game Students Keep Communication Flowing with Scrum Management Tool, Axosoft

Programming Jam

Photo: Kenny Ryan (left) checks the Axosoft to-do list with Crimson Nights artist Terrence Miller. The UAT Game Studios class brings together students from different disciplines such as game programming, game design, art and animation and digital video to develop video games from the initial concept to a completed work. For every game dev project, each team member has their own set of responsibilities and must meet specific milestones to completion along the way. At UAT, students may work physically on campus or virtually from their homebase as online students. No matter what the students’ physical location, everyone needs to communicate and…

10 Awesome Reasons to Play Pokémon Go

Reasons to play PokemonGo at UAT

At University of Advancing Technology, we’ve seen an invasion of Pokémon Go hunters roaming the campus in search of Pokémon since the game was released on July 6. In speaking with Professor Maureen Beam, we came up with ten awesome reasons to play Pokémon Go! Please see our ideas below. 1. Helps with depression and anxiety Many students have commented on how the game has helped them make new friends and overcome depression and the social anxiety that comes from meeting someone for the first time. There is an instant bond when you are playing Pokémon Go and see groups of other…

Real Life: I’m a Rooster Teeth (RTX) Guardian – A Game Student’s Perspective

Rooster Teeth Guardians

Game Design student Tyler Ann Cook made it her mission to return to Rooster Teeth (RTX) as a Guardian volunteer in 2016 and with her foot in the door from volunteering the previous year, she was ecstatic to learn she was accepted once again! Upon her return to UAT, we wanted to find out more about the event and her role as a Guardian. Learn about Tyler Ann’s experience in the Q&A below: Q. Can you tell us more about Rooster Teeth and your role as a volunteer? A. The motto of Rooster Teeth is “where gaming meets the internet” and allows for…