June 23, 2018

Game Art & Animation Roots Inspire Student to Create Egyptian Asset

ancient egyptian asset created for game art and animation class

Blog post written by Game Art & Animation (GAA) student Olivia LeMaster During the GAA 220 class, I was required to create a cohesive asset that illustrated my accomplishments in either 3DS Max or Maya software. I chose to work in 3DS Max, because it is free for students to work with for up to 3 years, with proof of active student email. Here is the link if you are interested in trying out 3DS Max: https://www.autodesk.com/education/free-software/3ds-max As a Game Art and Animation major, this kind of knowledge is key in the world of video games. In every game created, there…

What is Game Art & Animation?

Co-written by Game Art and Animation Jorge Portillo and Digital Media Maven Lauren Fach Game Art and Animation (GAA) is a creative field in video game development. Without character art, would you feel as connected to a character? Without a realistic game world, what would pull a player into a game for hours and hours? Game art maps out a vision of how games will look, move and feel. Game artists make everything you see in a game world. At UAT, students with a passion for game art learn to create and animate environments, characters, textures, props and collision objects utilizing…

EcoDefense, An Art & Animation Student’s Game Concept to Inspire Greener Living

By: Brenda Najera, UAT Game Art & Animation Student My goal here at UAT is to create a game that will branch out past gamers and reach a broader audience and show everyone how meaningful a game can be while also giving them a thought provoking message that would then hopefully inspire something great in them. I hope to achieve this goal with the project I am currently working on now. The game project called EcoDefense. The game puts you in the perspective of the main character, a small Martian girl that lives on a planet much like ours. One…

Indie Alumni Game Studio Live in the Game Releases New Game “Lunarsea”

Lunarsea by Live in the Game Studios, UAT Game Design alumni

Live in the Game, an alumni indie game studio, is especially excited about the recent release of their first published title “Lunarsea©,” which began development at the Global Game Jam in January 2017. Lunarsea© is a mobile/PC game aiding Cthulhu on his quest to steal the moon; Wry Reveries™, a point-and-click adventure game following the famous Edgar Allan Poe in a fictional series; and Model Weapons Expert™, where you follow a PTSD ex-soldier in a PC and VR world that is coming later in development. See a highlight here from RealOtakuGamer.com. Cthulhu is on the run after stealing the moon!…

A Look Back at DV’s “Fallout”

8 years ago today on October 24th, 2009, we began production on our first all-greenscreen film, “Fallout” (not related to the videogame series but nonetheless set in a post-apocalyptic future). It was the start of a new direction for the Digital Video Program, one that placed greater emphasis on visual effects filmmaking and on creating a professional production experience for students that would span the last few semesters of their academic career at the University. “Fallout” was an experiment. It could have ended in utter failure but we all still would have learned a ton from it. It would end…

Cyberpunk Casanova

Cyberpunk Casanova video game

After a long journey, UAT Game Design alumni Godric Johnson is excited to announce that a game demo that he’s been working on for some time called Cyberpunk Casanova is available for download! Cyberpunk Casanova is a dystopian visual novel that incorporates the goal of creating a visual novel with a western approach. To achieve this and maintain balance with what fans like about the genre, the team decided to contrast the “grimdark” setting with bright and vibrant artwork. The game devs also made a decision to raise the danger level. Choices you make in game will not only influence how…

UAT Game Studios Host Summer Greenlight Celebration

Greenlight Celebration

Do you love video games? Our Game Studios students not only love to play games, but also spend a lot of time making them, too. Come see what UAT Game Studios has been up to this semester at the 2017 Summer Greenlight Celebration, an event for UAT to acknowledge the fantastic work of its students. Greenlight is a celebration of games, where students demonstrate the games they’ve been working on for the last semester to fellow students and to the public. The Greenlight Celebration takes place on Aug. 18, from 5-7 p.m. in the UAT Theater and Commons area. The UAT Game…

UAT Game Jam Workshop

UAT Workshop Game Jam

UAT Game Studios Professor Matt Marquit assigned Game Art and Animation student Terrence Miller, the awesome task of hosting a game jam. As an artist, Terrence made it his own with the secret theme of “trigger words and safe spaces” to allow students to unleash their creativity and develop some pretty interesting indie games. Over the weekend, seven teams participated making a total of six games. Students Jesse Rogers, Kenny Ryan, Tyler Feddler and John Wiener served as judges with their experience participating in game jams, it was time to take a turn in the judges seat. Professors Mark Smith…

UAT Workshop Game Jam

UAT Workshop Game Jam

Game developers – old and new, are invited to join the UAT Workshop Game Jam slated to kickoff the weekend of March 17-19, hosted at University of Advancing Technology (UAT). This game jam, piggybacking off iconic Game Developers Conference (GDC) and past jam Phoenix Global Game Jam gives game developers a chance to create a new game concept or continue developing an existing build. Game art and animation student Terrence Miller and Game Design Professor Matt Marquit are working together plan this event for the Game Design Workshop 2 class. Game Jam organizer Terrence Miller said, “This is a great…

Game Job Fair

Calling all game studies students! The 2017 Spring UAT Game Studios development teams are looking to add new members! Are you an artist, game programmer, game designer, or marketeer? Power up at the Game Job Fair in the Theater on January 13, at 10:30 a.m. to join a team! The 2017 Spring Games in development are the following games: Morpheus (New) Reign and Rebellion (New – Game Industry Veterans) KalqueLord (Returning) Conseclicker (Returning) Students in the UAT Game Studios class are trained in a real-world environment where they interact directly with game designers, game programmers, artists and marketing gurus to create a…