August 15, 2018


What is Game Art & Animation?

Co-written by Game Art and Animation Jorge Portillo and Digital Media Maven Lauren Fach Game Art and Animation (GAA) is a creative field in video game development. Without character art, would you feel as connected to a character? Without a realistic game world, what would pull a player into a game for hours and hours? Game art maps out a vision of how games will look, move and feel. Game artists make everything you see in a game world. At UAT, students with a passion for game art learn to create and animate environments, characters, textures, props and collision objects utilizing…

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VR Snowball Fight Created by Game Alumni Monster Vault Entertainment

Chill Out VR Snowball Fight for Arizona Tech Council mixer- created by Monster Vault Entertainment

UAT Game Studios students and alumni from Monster Vault Entertainment Studio will demo a VR snowball fight game called Chill Out, at Arizona Tech Council’s Tech the Hall’s After5 Tech Mixer. Chill Out is a multiplayer virtual reality game for the Oculus Rift and HTC Vive developed by Monster Vault Entertainment. Up to 6 players can engage in a free-form snowball fight set in a snowy Holiday themed arena. Chill Out is unprecedented, as it makes use of Google’s cloud computing platform SpatialOS. This game is the first persistent virtual reality title using this technology. Monster Vault Entertainment’s focus on…

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Augmented Reality – What You See Is… Amazing!

Augmented Reality

Blog post written by: UAT Computer Science Professor Jill Coddington We started with Virtual Reality (VR), primarily for games but we have come so far since then. There are very definite differences between VR and Augmented Reality (AR). VR creates its own world that the user can interact with. AR uses the real world and adds to it, still allowing the user to interact. Today Augmented Reality (AR) is the live augmentation (directly or indirectly) of what you see and possibly what you hear. In other words, as you walk down the street, what you see beyond what is there…

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“Instinct” Military Survival Film Wins Two Awards

Instinct Short Film

UAT Digital Video alumni Killian Davies is excited to share updates on his short film, Instinct, a military survival film shot this year. Since Killian graduated from UAT in May 2017, his film has been busy! He entered Instinct in a couple of film festivals and has been recognized twice for its awesome content. The film won “Drama Student Short” at the Hollywood International Moving Pictures Film Festival. In addition, Instinct also just won “Best Drama” at the Los Angeles Film Awards. “I am very proud of the Instinct team for already winning two separate awards: “Drama Student Short” at HIMPFF, and “Best Drama” at the…

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UAT Game Students Playtest Game for Local Developer E-Line Media

Playtest at ELine Media

On Friday, Game Professors Hue Henry and Jorge Portillo took 10 UAT students to E-Line Media to playtest one of their up-and-coming titles. E-Line Media is a local game developer that creates “Games for Change.” They are best known for their titles “Never Alone,” “Gamestar Mechanic” and “MINECRAFTEDU.” Students were able to experience the game testing world by interacting with multiple phases of the game, applying feedback verbally and through surveys. “It was great to see UAT build a relationship with such and impactful developer that is making games for the greater good of the community,” Professor Portillo said. Link…

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Importance of Professional Networking

By: Dr. Mark S. Smith, Business Technology Program Champion We spend most of our lives gaining knowledge and learning from our experiences. Our wisdom gained is essential for performing a wealth of duties or tasks for various job roles and even entrepreneurship. These skills and abilities are priceless and have been forged by making mistakes, getting educated and experiencing life. We spend so much time preparing and tooling ourselves for what life may bring hoping for a career that will give us fulfillment and financial security. Having hope is great as it is a positive reinforcement but there is something…

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EcoDefense, An Art & Animation Student’s Game Concept to Inspire Greener Living

By: Brenda Najera, UAT Game Art & Animation Student My goal here at UAT is to create a game that will branch out past gamers and reach a broader audience and show everyone how meaningful a game can be while also giving them a thought provoking message that would then hopefully inspire something great in them. I hope to achieve this goal with the project I am currently working on now. The game project called EcoDefense. The game puts you in the perspective of the main character, a small Martian girl that lives on a planet much like ours. One…

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Indie Alumni Game Studio Live in the Game Releases New Game “Lunarsea”

Lunarsea by Live in the Game Studios, UAT Game Design alumni

Live in the Game, an alumni indie game studio, is especially excited about the recent release of their first published title “Lunarsea©,” which began development at the Global Game Jam in January 2017. Lunarsea© is a mobile/PC game aiding Cthulhu on his quest to steal the moon; Wry Reveries™, a point-and-click adventure game following the famous Edgar Allan Poe in a fictional series; and Model Weapons Expert™, where you follow a PTSD ex-soldier in a PC and VR world that is coming later in development. See a highlight here from Cthulhu is on the run after stealing the moon!…

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VP of Insight Enterprises, Curt Cornum To Speak at UAT

Curt Cornum VP of Insight

Curt Cornum, Vice President and Chief Architect of Insight Enterprises shares his knowledge with UAT students in a special speaking engagement on Monday, Dec. 4. Cornum plans to speak on the topic, “Creating Real-time Business Solutions in the Age of Innovation,” which will broadly discuss the waves of innovative technologies are rolling in faster than ever before. This session will also examine aspects of these waves and share how several companies are responding with platform-based solutions that optimize operations while also creating new revenue streams. Please join Curt Cornum and UAT students, faculty and staff for this special event! Who:…

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UAT Computer Science Professor Judges Science Fair

Professor Jill Coddington at Science Fair

Professor Jill Coddington judged an 8th grade Science Fair at Pikes Peak Christian School in Colorado Springs. UAT was a sponsor of this event and provided T-shirts as prizes to the top 3 winners. Professor Coddington spoke on the importance of STEM careers and what UAT does in educating young technologists for the future. Here are photos of the winners. Congratulations!   Link to this post!Related PostsVeterans Day Celebration at UAT New DV Work: Calico – Short Sci-Fi Drama Film Conservation and Zoos, Taught by Professor Drew Foster Professional Clothing Drive on Friday to Prepare for Career Fair A Look Back…

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