October 23, 2017

Founder’s Game Jam

Founders Game Jam at UAT

The 2017 Founder’s Game Jam took place at UAT the weekend of Sept. 22- 24 spreading a spark of game development inspiration around campus. This year’s theme was plants. Students had 48-hours, beginning on Friday afternoon, and ending on Sunday evening, to break into teams, come up with an idea, assign jobs and get to work. Because the fall semester had just began, it was exciting to see many new faces creating games together in the commons over the weekend. “I was pleasantly surprised by the large number of first time game jammers and first semester students that decided to…

World of Martz

World of Martz from UAT Game Studios

We spoke with game creator Khirey Sumerall about current UAT Game Studios team World of Martz. World of Martz is a multiplayer game that combines different genres to create intense combat with strategy and quick decision making skills. The player must also strategize ways to defeat random level events and a vast level to plan where you stalk your enemy in which you can succeed by deception teamwork or free for all. This game also has a day and night cycle that creates level events where enemies will spawn to complicate the head-to-head play between players who have unique abilities…

Summer Game Jam at UAT

Global Game Jam awards

UAT Game Studios is hosting a summer Game Jam at UAT on July 7-9, to power up the level of energy and productivity around campus. Game Jams unfold quickly in just 48-hours, giving developers a deadline of completion. UAT Professor Ben Reichert is a huge advocate for Game Jams and students starting their own indie game studio. Game Jams are held at UAT multiple times a year usually producing some really awesome games. Some notable past Game Jam winners have been Whiskered Away, Couch Game, Happy Skies and Crimson Nights, which have all seen further development. How does a Game Jam work? We spoke…

Show No Mercy Featuring Student Game Animation

Crimson Nights game animation featured in Show No Mercy film

Over the past few semesters, UAT Game Studios students developed a  game called Crimson Nights, which is a multiplayer dungeon crawler with a retro arcade feel. Crimson Nights developers were introduced to a film crew, who were in the process of producing a film called “Show No Mercy” and they wanted to have a video game displayed on the arcade machine in their film. The filmmakers loved Crimson Night’s retro arcade style and decided it was perfect for their film. Over a weekend, the development team got to work and sent over some ideas for the film crew. From there, Crimson Nights…

Phoenix Comicon Panels: Project Oddity Team Lead Harlan Whitfield To Discuss Experimental Art & Game Design

Oddity the Game

UAT students are ready for Phoenix Comicon starting tomorrow at the Phoenix Convention Center! The Arizona Video Games Showcase joined Phoenix Comicon last year giving UAT indie game companies a chance to showcase their completed games to the public. This year, UAT Game Studios Team Leads stepped it up by pitching Phoenix Comicon as panelists; for which they were selected to speak about “Team Leads Perspective on Game Development.” Team Lead for Project: Oddity, Harlan Whitfield who graduated in Spring 2015 with a degree in Game Art and Animation has a great deal of knowledge in 2D Art and Animation. He plans…

Phoenix Comicon Panel: JT Trimmer To Speak About Developing Two Games Simultaneously

UAT Game Studios Team Lead Justin JT Trimmer

With only days until the beginning of Phoenix Comicon, the excitement of UAT students is rising to a crescendo. Part of the enthusiasm is for a panel being presented by some of the UAT Game Studio project team leads. In this panel the leads will discuss “Team Leads Perspective on Game Development.” Team lead for The Cortez Family Justin “JT” Trimmer, also worked on the project The Deadliest War. JT, who majors in game programming, has a great deal of knowledge in Unity development, game scripting with C#, and creative writing. He plans to mainly to discuss what is was…

Live in the Game LLC’s Ben Pope to Speak on Comicon Panel with UAT Game Studios Team Leads

Mirrored Game Team Lead to Speak at Phoenix Comicon with UAT Game Studios

Who’s ready for Phoenix Comicon? Just two more days until the fun begins at Phoenix Convention Center. The Arizona Video Games Showcase joined the Con last year giving UAT indie game companies a chance to showcase their completed games to the public. This year, UAT Game Studios Team Leads stepped it up by pitching Phoenix Comicon as panelists; for which they were selected to speak about “Team Leads Perspective on Game Development.” Team Lead for Mirrored: The Reflective Resolution, Benjamin Pope who studied Game Design and Game Art & Animation has a great deal of knowledge in Game Design/Production, Psychology…

Game Art Student, Ashley Casarrubias, Awarded Scholarship to GDC

Game Developers Conference - GDC

Game Art and Animation student Ashley Casarrubias was determined to go to the Game Developers Conference (GDC) this year, as it’s the world’s largest industry event for those in game development. He’s heard about the hype over the years and wanted to make the trip himself for the first time. There’s so much for a game student to see, do and learn at GDC! It’s the Disneyland of game development with new products and game demos on display, news on upcoming game releases, industry trends and panels from top sources in the industry, and a presence from all of the AAA…

Animation at UAT | Fruition of the Damned – Book 1: Prelude to Rapture

Fruition of the Damned Web Comic Series

UAT alumni and valedictorian Nicholas Azevedo has created an awesome web comic series entitled, “Fruition of the Damned: A World’s Tale,” which is a character-driven fantasy saga that follows four brothers who come of age in the wake of a global tragedy, sealing their fates in a quest for ultimate revenge. This masterpiece features an in-depth story line, original artwork and interesting characters. We loved the comic and wanted to find out where Nicholas and his team came up with the idea. Find out more in our interview with Nicholas below. What was your major at UAT? (Congrats on being…

Valuable Advice From Cyan Game’s Environmental Artist Blake Bjerke

Obduction by Cyan Games

UAT Game Art & Animation Alumni Blake Bjerke works as a 3D Environmental Artist at Cyan Games, which has been Blake’s dream since he was 10 years old. He attended UAT and learned everything he could as a student, but didn’t stop there. Each day he continued to work on his skills, adding more techniques and program proficiencies to his artistic arsenal. Game Development is a competitive industry. We are thrilled that Blake is willing to share his tips for success with our more than 120 Game Studios students who have been diligently creating games this semester. Read our Q&A with…