October 21, 2018

Carve Your Niche

With a chunk of clay in hand, a game artist’s imagination can run wild. The Sculpting class offered for UAT Game Studios artists gives students practice in character creation by allowing the artist to determine the look, shape and feel of the asset with their hands.

Students use skills they have learned throughout the Game Art and Animation curriculum such as texturing, perspectives, dimensioning and more to create a realistic character with physically accurate biology. This project is helpful in illustrating how a character would interact within a video game world giving the artist a insight on ways to make future games more interactive, fun and realistic.

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