July 27, 2017

Summer Game Jam at UAT

Global Game Jam awards




UAT Game Studios is hosting a summer Game Jam at UAT on July 7-9, to power up the level of energy and productivity around campus. Game Jams unfold quickly in just 48-hours, giving developers a deadline of completion. UAT Professor Ben Reichert is a huge advocate for Game Jams and students starting their own indie game studio. Game Jams are held at UAT multiple times a year usually producing some really awesome games. Some notable past Game Jam winners have been Whiskered Away, Couch Game, Happy Skies and Crimson Nights, which have all seen further development. How does a Game Jam work? We spoke…

Custom Whiskered Away Xbox Controllers Made By Local Startup

Whiskered-Away indie game




The Phoenix Global Game Jam returned to UAT for the second consecutive year in January, bringing game developers from all over the Valley to our campus. UAT Game Studios students came out in full force forming small teams and collaborating their skills to make a playable game in just 48 hours. The result was over 20 completed indie games revolving around the theme of waves, which gave team “Whiskered Away” a fun idea for a 2D party game. See the most recent trailer here. Picture a beach with cute, colorful cats collecting shiny coins, but this treasure belongs to Poseidon….

Happy Skies, A Cultural Game For Kids

Happy Skies indie game




Who likes traveling? No airfare is necessary when you travel UAT’s Happy Skies! Immersion is a great way to learn about other cultures and Happy Skies is a cool kids game that brings the traveling adventure to you! Happy Skies is a high flying, adventure, mobile game that allows the user to learn about other cultures in a fun way. Kids can learn which country is known for giraffes, which Presidents are the face of Mount Rushmore or where you could find the Great Wall. The idea for the game spawned from UAT Game Studios-grown indie game company Terrasect Mobile,…

UAT Game Jam Workshop

UAT Workshop Game Jam




UAT Game Studios Professor Matt Marquit assigned Game Art and Animation student Terrence Miller, the awesome task of hosting a game jam. As an artist, Terrence made it his own with the secret theme of “trigger words and safe spaces” to allow students to unleash their creativity and develop some pretty interesting indie games. Over the weekend, seven teams participated making a total of six games. Students Jesse Rogers, Kenny Ryan, Tyler Feddler and John Wiener served as judges with their experience participating in game jams, it was time to take a turn in the judges seat. Professors Mark Smith…

Whiskered Away – Global Game Jam Winner To Be Featured at GDC Play

"Whiskered Away" created at the 2017 Phoenix Global Game Jam.




Congratulations to UAT Game Studios development team who took first place in the Phoenix Global Game Jam held at UAT on January 20-22. A week from now, the devs will leave for GDC Play in San Fransisco, California to show off their new game, “Whiskered Away,” as the Game Jam’s grand prize sponsored by Clique API. “Whiskered Away” takes place on a beach with cute, colorful cats who are collecting shiny coins that belong to Poseidon. The cats must avoid Poseidon’s wrath as he throws waves at the cats trying to pull them out to sea. If the cats are successful…

UAT Workshop Game Jam

UAT Workshop Game Jam




Game developers – old and new, are invited to join the UAT Workshop Game Jam slated to kickoff the weekend of March 17-19, hosted at University of Advancing Technology (UAT). This game jam, piggybacking off iconic Game Developers Conference (GDC) and past jam Phoenix Global Game Jam gives game developers a chance to create a new game concept or continue developing an existing build. Game art and animation student Terrence Miller and Game Design Professor Matt Marquit are working together plan this event for the Game Design Workshop 2 class. Game Jam organizer Terrence Miller said, “This is a great…

Game Job Fair




Calling all game studies students! The 2017 Spring UAT Game Studios development teams are looking to add new members! Are you an artist, game programmer, game designer, or marketeer? Power up at the Game Job Fair in the Theater on January 13, at 10:30 a.m. to join a team! The 2017 Spring Games in development are the following games: Morpheus (New) Reign and Rebellion (New – Game Industry Veterans) KalqueLord (Returning) Conseclicker (Returning) Students in the UAT Game Studios class are trained in a real-world environment where they interact directly with game designers, game programmers, artists and marketing gurus to create a…

Alumni Releases New Game: Spray ‘N’ Prey from Monster Vault Entertainment

Spray N Prey from Monster Vault Entertainment




We recently received an update from Mike Densmore, an alumni who dual majored in Game Design and Game Art & Animation at UAT, and he has some exciting news to share about new mobile game Spray ‘N’ Prey, published by his indie game company Monster Vault Entertainment. Spray ‘N’ Prey is a bullet hell shooter that pits you against a never ending onslaught of Monsters. Let the bullets fly as you unleash Hell with explosions to even the odds to keep the murder spree going. Compete for top spot bragging rights in the Murder Machine ranking system. The game is…

Phoenix Global Game Jam Held at UAT – Jan 20-22

Phoenix Global Game Jam held at UAT




New Year, new game jam! Collaborate and compete with game developers from all over Arizona and the world in the 2017 Phoenix Global Game Jam! Whether you’re a grizzled game dev veteran or a total newb, you’re invited. Join a team and collaborate for 48 hours to build an awesome game. Come alone, start a team with your friends, or hop onto a team at the jam. This year’s Phoenix Global Game Jam is sponsored by Clique, Red Bull, and the University of Advancing Technology. The prizes are going to be awesome – so stay tuned! Program Itinerary: Day 1…

New Games Greenlit for Development in Spring 2016

Greenlight pitches and team awards




The UAT Game Studios class held a daylong event to close out the Fall semester of game development. During the morning segment team leads handed out awards to hard working students on each team who shined in their role of game development. Student Jesse Rogers gave a short presentation on tips for being successful in UAT Game Studios. One of his biggest takeaways was to get involved in game jams because you think quickly, brainstorm lots of ideas, work under pressure to meet a deadline much like in the real world, figure out your skills, work with new people and in the end have…