May 26, 2017

UAT Game Jam Workshop

UAT Workshop Game Jam




UAT Game Studios Professor Matt Marquit assigned Game Art and Animation student Terrence Miller, the awesome task of hosting a game jam. As an artist, Terrence made it his own with the secret theme of “trigger words and safe spaces” to allow students to unleash their creativity and develop some pretty interesting indie games. Over the weekend, seven teams participated making a total of six games. Students Jesse Rogers, Kenny Ryan, Tyler Feddler and John Wiener served as judges with their experience participating in game jams, it was time to take a turn in the judges seat. Professors Mark Smith…

Whiskered Away – Global Game Jam Winner To Be Featured at GDC Play

"Whiskered Away" created at the 2017 Phoenix Global Game Jam.




Congratulations to UAT Game Studios development team who took first place in the Phoenix Global Game Jam held at UAT on January 20-22. A week from now, the devs will leave for GDC Play in San Fransisco, California to show off their new game, “Whiskered Away,” as the Game Jam’s grand prize sponsored by Clique API. “Whiskered Away” takes place on a beach with cute, colorful cats who are collecting shiny coins that belong to Poseidon. The cats must avoid Poseidon’s wrath as he throws waves at the cats trying to pull them out to sea. If the cats are successful…

UAT Workshop Game Jam

UAT Workshop Game Jam




Game developers – old and new, are invited to join the UAT Workshop Game Jam slated to kickoff the weekend of March 17-19, hosted at University of Advancing Technology (UAT). This game jam, piggybacking off iconic Game Developers Conference (GDC) and past jam Phoenix Global Game Jam gives game developers a chance to create a new game concept or continue developing an existing build. Game art and animation student Terrence Miller and Game Design Professor Matt Marquit are working together plan this event for the Game Design Workshop 2 class. Game Jam organizer Terrence Miller said, “This is a great…

Game Job Fair

Game-Job-Fair2




Calling all game studies students! The 2017 Spring UAT Game Studios development teams are looking to add new members! Are you an artist, game programmer, game designer, or marketeer? Power up at the Game Job Fair in the Theater on January 13, at 10:30 a.m. to join a team! The 2017 Spring Games in development are the following games: Morpheus (New) Reign and Rebellion (New – Game Industry Veterans) KalqueLord (Returning) Conseclicker (Returning) Students in the UAT Game Studios class are trained in a real-world environment where they interact directly with game designers, game programmers, artists and marketing gurus to create a…

Alumni Releases New Game: Spray ‘N’ Prey from Monster Vault Entertainment

Spray N Prey from Monster Vault Entertainment




We recently received an update from Mike Densmore, an alumni who dual majored in Game Design and Game Art & Animation at UAT, and he has some exciting news to share about new mobile game Spray ‘N’ Prey, published by his indie game company Monster Vault Entertainment. Spray ‘N’ Prey is a bullet hell shooter that pits you against a never ending onslaught of Monsters. Let the bullets fly as you unleash Hell with explosions to even the odds to keep the murder spree going. Compete for top spot bragging rights in the Murder Machine ranking system. The game is…

Phoenix Global Game Jam Held at UAT – Jan 20-22

Phoenix Global Game Jam held at UAT




New Year, new game jam! Collaborate and compete with game developers from all over Arizona and the world in the 2017 Phoenix Global Game Jam! Whether you’re a grizzled game dev veteran or a total newb, you’re invited. Join a team and collaborate for 48 hours to build an awesome game. Come alone, start a team with your friends, or hop onto a team at the jam. This year’s Phoenix Global Game Jam is sponsored by Clique, Red Bull, and the University of Advancing Technology. The prizes are going to be awesome – so stay tuned! Program Itinerary: Day 1…

New Games Greenlit for Development in Spring 2016

Greenlight pitches and team awards




The UAT Game Studios class held a daylong event to close out the Fall semester of game development. During the morning segment team leads handed out awards to hard working students on each team who shined in their role of game development. Student Jesse Rogers gave a short presentation on tips for being successful in UAT Game Studios. One of his biggest takeaways was to get involved in game jams because you think quickly, brainstorm lots of ideas, work under pressure to meet a deadline much like in the real world, figure out your skills, work with new people and in the end have…

Tempe Mayor Mark Mitchell Highlights UAT at State of City Address

Busta Worm demo with Jesse Rogers and Mayor Mark Mitchell




In preparation for the 2016 State of the City Address on Dec. 2, Tempe Mayor Mark Mitchell spent a few hours at UAT familiarizing himself with UAT’s new Virtual Reality degree by testing out “Bust’a Worm”, a new virtual reality game students created for the HTC Vive, originally developed for a 48-hour game jam. Mayor Mitchell also met with students Kenneth Vorseth and Ryan McDonald as they demonstrated their cost effective version of a VR head mounted display (HMD) unit, a product they have been innovating all semester and have hopes of bringing the finished version to the consumer market. Mayor…

Greenlight Celebration

UAT Greenlight Celebration




You’re invited to the 2016 Fall Greenlight Celebration, an event for University of Advancing Technology (UAT) to acknowledge the fantastic work of its UAT Game Studios students. The Greenlight Celebration offers them the opportunity to demonstrate the games they’ve been working on for the last semester to fellow students and to the public. The UAT Game Studios is a multidisciplinary collaboration of students across undergraduate and graduate degrees and on-ground and online programs consisting of mostly game design and game programming students, as well as art and animation majors to form well-rounded game development or game dev teams.  What: 2016 Fall Greenlight Celebration Where: UAT…

Game Students Keep Communication Flowing with Scrum Management Tool, Axosoft

Crimson Nights using Axosoft Scrum Management Software




Photo: Kenny Ryan (left) checks the Axosoft to-do list with Crimson Nights artist Terrence Miller. The UAT Game Studios class brings together students from different disciplines such as game programming, game design, art and animation and digital video to develop video games from the initial concept to a completed work. For every game dev project, each team member has their own set of responsibilities and must meet specific milestones to completion along the way. At UAT, students may work physically on campus or virtually from their homebase as online students. No matter what the students’ physical location, everyone needs to communicate and…