May 26, 2017

UAT Game Jam Workshop

UAT Workshop Game Jam




UAT Game Studios Professor Matt Marquit assigned Game Art and Animation student Terrence Miller, the awesome task of hosting a game jam. As an artist, Terrence made it his own with the secret theme of “trigger words and safe spaces” to allow students to unleash their creativity and develop some pretty interesting indie games. Over the weekend, seven teams participated making a total of six games. Students Jesse Rogers, Kenny Ryan, Tyler Feddler and John Wiener served as judges with their experience participating in game jams, it was time to take a turn in the judges seat. Professors Mark Smith…

UAT Workshop Game Jam

UAT Workshop Game Jam




Game developers – old and new, are invited to join the UAT Workshop Game Jam slated to kickoff the weekend of March 17-19, hosted at University of Advancing Technology (UAT). This game jam, piggybacking off iconic Game Developers Conference (GDC) and past jam Phoenix Global Game Jam gives game developers a chance to create a new game concept or continue developing an existing build. Game art and animation student Terrence Miller and Game Design Professor Matt Marquit are working together plan this event for the Game Design Workshop 2 class. Game Jam organizer Terrence Miller said, “This is a great…

Game Job Fair

Game-Job-Fair2




Calling all game studies students! The 2017 Spring UAT Game Studios development teams are looking to add new members! Are you an artist, game programmer, game designer, or marketeer? Power up at the Game Job Fair in the Theater on January 13, at 10:30 a.m. to join a team! The 2017 Spring Games in development are the following games: Morpheus (New) Reign and Rebellion (New – Game Industry Veterans) KalqueLord (Returning) Conseclicker (Returning) Students in the UAT Game Studios class are trained in a real-world environment where they interact directly with game designers, game programmers, artists and marketing gurus to create a…

Greenlight Celebration

UAT Greenlight Celebration




You’re invited to the 2016 Fall Greenlight Celebration, an event for University of Advancing Technology (UAT) to acknowledge the fantastic work of its UAT Game Studios students. The Greenlight Celebration offers them the opportunity to demonstrate the games they’ve been working on for the last semester to fellow students and to the public. The UAT Game Studios is a multidisciplinary collaboration of students across undergraduate and graduate degrees and on-ground and online programs consisting of mostly game design and game programming students, as well as art and animation majors to form well-rounded game development or game dev teams.  What: 2016 Fall Greenlight Celebration Where: UAT…

Game Students Keep Communication Flowing with Scrum Management Tool, Axosoft

Crimson Nights using Axosoft Scrum Management Software




Photo: Kenny Ryan (left) checks the Axosoft to-do list with Crimson Nights artist Terrence Miller. The UAT Game Studios class brings together students from different disciplines such as game programming, game design, art and animation and digital video to develop video games from the initial concept to a completed work. For every game dev project, each team member has their own set of responsibilities and must meet specific milestones to completion along the way. At UAT, students may work physically on campus or virtually from their homebase as online students. No matter what the students’ physical location, everyone needs to communicate and…

10 Awesome Reasons to Play Pokémon Go

Reasons to play PokemonGo at UAT




At University of Advancing Technology, we’ve seen an invasion of Pokémon Go hunters roaming the campus in search of Pokémon since the game was released on July 6. In speaking with Professor Maureen Beam, we came up with ten awesome reasons to play Pokémon Go! Please see our ideas below. 1. Helps with depression and anxiety Many students have commented on how the game has helped them make new friends and overcome depression and the social anxiety that comes from meeting someone for the first time. There is an instant bond when you are playing Pokémon Go and see groups of other…

Real Life: I’m a Rooster Teeth (RTX) Guardian – A Game Student’s Perspective

Rooster Teeth Guardians




Game Design student Tyler Ann Cook made it her mission to return to Rooster Teeth (RTX) as a Guardian volunteer in 2016 and with her foot in the door from volunteering the previous year, she was ecstatic to learn she was accepted once again! Upon her return to UAT, we wanted to find out more about the event and her role as a Guardian. Learn about Tyler Ann’s experience in the Q&A below: Q. Can you tell us more about Rooster Teeth and your role as a volunteer? A. The motto of Rooster Teeth is “where gaming meets the internet” and allows for…

UAT Students Playtest Alumni Game at VR Release Party

UnderEarth by CrackerJame Games, UAT Game Studios alumni




CrackerJack Games LLC paid a visit to alma matter University of Advancing Technology to hold the first public demo of UnderEarth at an Alumni Video Game Release Party on May 19, 2016. UnderEarth is an immersive, first-person puzzle game available to play on both PC and Oculus Rift, slated to launch sales on Steam in June. The UnderEarth team flew in to Arizona from different states for the essential opportunity to gain real-time reactions and feedback from the active gaming community, what better place to find such a devoted pool of game enthusiasts, but at UAT! Game synopsis: Following Valvorta…

Crimson Nights Team Lead Kenny Ryan to Speak About Teamwork on Phoenix Comicon Panel

Crimson Nights Game at UAT Game Studios




The Arizona Video Games Showcase joined Phoenix Comicon last year giving UAT indie game companies a chance to showcase their completed games to the public. This year, UAT Game Studios Team Leads stepped it up by pitching Phoenix Comicon as panelists; for which they were selected to speak about “Team Leads Perspective on Game Development.” Team Lead for Crimson Nights, Kenny Ryan who majors in Game Design has a great deal of knowledge in team collaboration and gameplay design. He plans to mainly discuss entering the game industry and working with others during the Comicon Panel. Let’s find out where…

Phoenix Comicon Panel: JT Trimmer To Speak About Developing Two Games Simultaneously

UAT Game Studios Team Lead Justin JT Trimmer




With only days until the beginning of Phoenix Comicon, the excitement of UAT students is rising to a crescendo. Part of the enthusiasm is for a panel being presented by some of the UAT Game Studio project team leads. In this panel the leads will discuss “Team Leads Perspective on Game Development.” Team lead for The Cortez Family Justin “JT” Trimmer, also worked on the project The Deadliest War. JT, who majors in game programming, has a great deal of knowledge in Unity development, game scripting with C#, and creative writing. He plans to mainly to discuss what is was…